UObject::UpdateClassesExcludedFromDedicatedClient

Update the list of classes that we should exclude from dedicated client builds

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp

Syntax

static void UpdateClassesExcludedFromDedicatedClient
(
    const TArray< FString > & InClassNames,
    const TArray< FString > & InModulesNames
)

Remarks

Update the list of classes that we should exclude from dedicated client builds

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