GetFullName

Overload list

Windows
MacOS
Linux
Name Description

Public function Const

FString

 

GetFullName

(
    const UObject* StopOuter,
    EObjectFullNameFlags Flags
)

Returns the fully qualified pathname for this object as well as the name of the class, in the format: 'ClassName Outermost[.Outer].Name'.

Public function Const

void

 

GetFullName

(
    const UObject* StopOuter,
    FString& ResultString,
    EObjectFullNameFlags Flags
)

Version of GetFullName() that eliminates unnecessary copies.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss