UObjectBaseUtility::GetNativeInterfaceAddress

Returns a pointer to the I* native interface object that this object implements.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h

Include

#include "UObject/UObjectBaseUtility.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp

Syntax

void * GetNativeInterfaceAddress
(
    UClass * InterfaceClass
)

Remarks

Returns a pointer to the I* native interface object that this object implements. Returns NULL if this object does not implement InterfaceClass, or does not do so natively.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss