UObjectBaseUtility::IsIn

Overload to determine if an object is in the specified package which can now be different than its outer chain.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h

Include

#include "UObject/UObjectBaseUtility.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp

Syntax

bool IsIn
(
    const UPackage * SomePackage
) const

Remarks

Overload to determine if an object is in the specified package which can now be different than its outer chain. Calls IsInPackage.

Overload to determine if an object is in the specified package which can now be different than its outer chain.

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