UPackage::IsAsset

Packages are never assets

Windows
MacOS
Linux

Override Hierarchy

UObject::IsAsset()

UPackage::IsAsset()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h

Include

#include "UObject/Package.h"

Syntax

virtual bool IsAsset() const

Remarks

Packages are never assets

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