UPackageMap::GetObjectFromNetGUID

Windows
MacOS
Linux

Override Hierarchy

UPackageMap::GetObjectFromNetGUID()

UPackageMapClient::GetObjectFromNetGUID()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h

Include

#include "UObject/CoreNet.h"

Syntax

virtual UObject * GetObjectFromNetGUID
(
    const FNetworkGUID & NetGUID,
    const bool bIgnoreMustBeMapped
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss