| UScriptStruct::ICppStructOps::NetSerialize()
|
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include |
#include "UObject/Class.h" |
bool NetSerialize
(
FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess,
void * Data
)
Net serialize this structure
true if the struct was serialized, otherwise it will fall back to ordinary script struct net serialization