UStruct::ArePropertyGuidsAvailable

Returns if we have access to property guids

Windows
MacOS
Linux

Override Hierarchy

UStruct::ArePropertyGuidsAvailable()

UBlueprintGeneratedClass::ArePropertyGuidsAvailable()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h

Include

#include "UObject/Class.h"

Syntax

virtual bool ArePropertyGuidsAvailable() const

Remarks

Returns if we have access to property guids

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