bool
AssertResourceState
( ID3D12CommandList* pCommandLis..., FD3D12View< TView >* pView, const D3D12_RESOURCE_STATES& State)
( ID3D12CommandList* pCommandLis..., FD3D12Resource* pResource, const D3D12_RESOURCE_STATES& State, uint32 Subresource)
( ID3D12CommandList* pCommandLis..., FD3D12Resource* pResource, const D3D12_RESOURCE_STATES& State, const CViewSubresourceSubset& Subr...)