AssertResourceState

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h

Include

#include "D3D12Util.h"

Source

/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp

Syntax

bool AssertResourceState
(
    ID3D12CommandList * pCommandList,
    FD3D12Resource * pResource,
    const D3D12_RESOURCE_STATES & State,
    const CViewSubresourceSubset & SubresourceSubset
)

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