Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
Source |
/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp |
bool AssertResourceState
(
ID3D12CommandList * pCommandList,
FD3D12Resource * pResource,
const D3D12_RESOURCE_STATES & State,
const CViewSubresourceSubset & SubresourceSubset
)