CResourceState

[CResourceState](API\Runtime\D3D12RHI\CResourceState) Tracking of per-resource or per-subresource state

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h

Include

#include "D3D12Util.h"

Syntax

class CResourceState

Remarks

CResourceState Tracking of per-resource or per-subresource state

Functions

Name Description

Public function Const

bool

 

AreAllSubresourcesSame()

Public function Const

bool

 

CheckResourceState

(
    D3D12_RESOURCE_STATES State
)

Public function Const

bool

 

CheckResourceStateInitalized()

Public function Const

D3D12_RESOUR...

 

GetSubresourceState

(
    uint32 SubresourceIndex
)

Public function

void

 

Initialize

(
    uint32 SubresourceCount
)

Public function

void

 

SetResourceState

(
    D3D12_RESOURCE_STATES State
)

Public function

void

 

SetSubresourceState

(
    uint32 SubresourceIndex,
    D3D12_RESOURCE_STATES State
)

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