FD3D12StructuredBuffer::AddRef

Windows
MacOS
Linux

Override Hierarchy

IRefCountedObject::AddRef()

FD3D12StructuredBuffer::AddRef()

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

virtual uint32 AddRef() const

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