FD3D12UniformBuffer::FD3D12UniformBuffer

Initialization constructor.

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

FD3D12UniformBuffer
(
    class FD3D12Device * InParent,
    const FRHIUniformBufferLayout & InLayout,
    EUniformBufferUsage InUniformBufferUsage
)

Remarks

Initialization constructor.

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