EDisplayFormat

Windows
MacOS
Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h

Include

#include "D3D12Viewport.h"

Syntax

enum EDisplayFormat
{
    DF_sRGB,
    DF_Rec709,
    DF_ExplicitGammaMapping,
    DF_ACES1000_ST_2084,
    DF_ACES2000_ST_2084,
    DF_ACES1000_ScRGB,
    DF_ACES2000_ScRGB,
}

Values

Name

Description

DF_sRGB

DF_Rec709

DF_ExplicitGammaMapping

DF_ACES1000_ST_2084

DF_ACES2000_ST_2084

DF_ACES1000_ScRGB

DF_ACES2000_ScRGB

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