Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
DXGI_FORMAT FindShaderResourceDXGIFormat
(
DXGI_FORMAT InFormat,
bool bSRGB
)
Find an appropriate DXGI format for the input format and SRGB setting.