FDatasmithMesh::GetLightmapSourceUVChannel

Gets the UV channel that will be used for lightmap UVs generation at import

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MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMesh.h

Include

#include "DatasmithMesh.h"

Source

/Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithMesh.cpp

Syntax

int32 GetLightmapSourceUVChannel() const

Remarks

Gets the UV channel that will be used for lightmap UVs generation at import

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