Module |
|
Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMesh.h |
Include |
#include "DatasmithMesh.h" |
Source |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithMesh.cpp |
int32 GetLightmapSourceUVChannel() const
Gets the UV channel that will be used for lightmap UVs generation at import