Module |
|
Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithUtils.h |
Include |
#include "DatasmithUtils.h" |
Source |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithUtils.cpp |
static void CleanUpScene
(
TSharedRef< class IDatasmithScene > Scene,
bool bRemoveUnused
)
Fixes all missing references, remove all unused meshes, materials, textures, etc
Parameter |
Description |
---|---|
Scene |
Scene to perform the cleanup on |
bRemoveUnused |
Indicates if the cleanup includes the removal of unused assets |