FDatasmithTextureSampler

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MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h

Include

#include "DatasmithTypes.h"

Syntax

class FDatasmithTextureSampler

Variables

Name Description

Public variable

bool

 

bCroppedTexture

Flag to enable UV cropping

Public variable

bool

 

bInvert

Force texture invert

Public variable

int

 

CoordinateIndex

UV coordinate index.

Public variable

int

 

MirrorX

UV Mirror 0 No mirror, X mirror tilling otherwise.

Public variable

int

 

MirrorY

UV Mirror 0 No mirror, X mirror tilling otherwise.

Public variable

float

 

Multiplier

Texture multiplier

Public variable

float

 

OffsetX

UV horizontal offset [0,1] range.

Public variable

float

 

OffsetY

UV vertical offset [0,1] range.

Public variable

int

 

OutputChannel

Color channel to be connected

Public variable

float

 

Rotation

UV rotation [0,1] range.

Public variable

float

 

ScaleX

UV horizontal scale.

Public variable

float

 

ScaleY

UV vertical scale.

Constructors

Name Description

Public function

FDatasmithTextureSampler()

Public function

FDatasmithTextureSampler

(
    int InCoordinateIndex,
    float InSx,
    float InSy,
    float InOx,
    float InOy,
    float InRotation,
    float InMultiplier,
    bool bInInvert,
    int InOutputChannel,
    bool InCroppedTexture,
    int InMirrorX,
    int InMirrorY
)

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