IDatasmithCompositeTexture::SetBaseNames

Sets the strings that identifies the different elements on this composite

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

void SetBaseNames
(
    const TCHAR * InTextureName,
    const TCHAR * InColorName,
    const TCHAR * InValueName,
    const TCHAR * InCompName
)

Remarks

Sets the strings that identifies the different elements on this composite

Parameters

Parameter

Description

InTextureName

for plain textures

InColorName

for color elements

InValueName

for regular float values

InCompName

for nested composite elements inside this composite

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