IDatasmithDecalMaterialElement

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Inheritance Hierarchy

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

class IDatasmithDecalMaterialElement : public IDatasmithBaseMaterialElement

Destructors

Functions

Name Description

Public function Const

const TCHAR ...

 

GetDiffuseTexturePathName()

Get path name of the diffuse texture associated with the material

Public function Const

const TCHAR ...

 

GetNormalTexturePathName()

Get path name of the normal texture associated with the material

Public function

void

 

SetDiffuseTexturePathName

(
    const TCHAR* DiffuseTexturePat...
)

Set path name of the diffuse texture associated with the material The path name can be either a package path referring to an existing texture asset or a texture name referring a TextureElement in the DatasmithScene

Public function

void

 

SetNormalTexturePathName

(
    const TCHAR* NormalTexturePath...
)

Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset

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