| ISceneGraphNode
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Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include |
#include "IDatasmithSceneElements.h" |
class IDatasmithDecalMaterialElement : public IDatasmithBaseMaterialElement
Name | Description | |
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~IDatasmithDecalMaterialElement() |
Name | Description | ||
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const TCHAR ... |
GetDiffuseTexturePathName() |
Get path name of the diffuse texture associated with the material |
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const TCHAR ... |
GetNormalTexturePathName() |
Get path name of the normal texture associated with the material |
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SetDiffuseTexturePathName ( |
Set path name of the diffuse texture associated with the material The path name can be either a package path referring to an existing texture asset or a texture name referring a TextureElement in the DatasmithScene |
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SetNormalTexturePathName ( |
Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset |