IDatasmithLightActorElement::SetIesTexturePathName

Set the IES texture path The path is either the name of an element attached to the scene or the path of a UE texture asset, i.e. /Game/.../TextureAssetName.TextureAssetName

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

void SetIesTexturePathName
(
    const TCHAR * TextureName
)

Remarks

Set the IES texture path The path is either the name of an element attached to the scene or the path of a UE texture asset, i.e. /Game/.../TextureAssetName.TextureAssetName

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