IDatasmithLightActorElement::SetIesTexturePathName
Set the IES texture path The path is either the name of an element attached to the scene or the path of a UE texture asset, i.e. /Game/.../TextureAssetName.TextureAssetName
Module
|
DatasmithCore
|
Header
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/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h
|
Include
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#include "IDatasmithSceneElements.h"
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void SetIesTexturePathName
(
const TCHAR * TextureName
)
Set the IES texture path The path is either the name of an element attached to the scene or the path of a UE texture asset, i.e. /Game/.../TextureAssetName.TextureAssetName
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