IDatasmithMeshElement::GetFile

Get the output filename, it can be absolute or relative to the scene file

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

const TCHAR * GetFile() const

Remarks

Get the output filename, it can be absolute or relative to the scene file

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss