Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
Include |
#include "AI/NavigationSystemBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemBase.cpp |
namespace FNavigationSystem
{
void FNavigationSystem::UpdateComponentData
(
UActorComponent & Comp
)
}