FNavigationRelevantDataFilter
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h
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Include
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#include "AI/Navigation/NavRelevantInterface.h"
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struct FNavigationRelevantDataFilter
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uint32: 1
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bIncludeAreas
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Pass when actor has any area modifier
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uint32: 1
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bIncludeGeometry
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Pass when actor has geometry
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uint32: 1
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bIncludeMetaAreas
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Pass when actor has any modifier with meta area
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uint32: 1
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bIncludeOffmeshLinks
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Pass when actor has any offmesh link modifier
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