INavRelevantInterface::PrepareGeometryExportSync

Called on Game-thread to give implementer a change to perform actions that require game-thread to run, for example precaching physics data

Windows
MacOS
Linux

Override Hierarchy

INavRelevantInterface::PrepareGeometryExportSync()

ULandscapeHeightfieldCollisionComponent::PrepareGeometryExportSync()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h

Include

#include "AI/Navigation/NavRelevantInterface.h"

Syntax

virtual void PrepareGeometryExportSync()

Remarks

Called on Game-thread to give implementer a change to perform actions that require game-thread to run, for example precaching physics data

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