| IMatineeAnimInterface::BeginAnimControl()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h |
Include |
#include "Animation/SkeletalMeshActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp |
virtual void BeginAnimControl
(
class UInterpGroup * InInterpGroup
)
Called when we start an AnimControl track operating on this Actor. Supplied is the set of AnimSets we are going to want to play from.
Parameter |
Description |
---|---|
UInterpGroup |
UInterpGroup of this track |