| IMatineeAnimInterface::SetAnimWeights()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h |
Include |
#include "Animation/SkeletalMeshActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp |
virtual void SetAnimWeights
(
const TArray< struct FAnimSlotInfo > & SlotInfos
)
Called each from while the Matinee action is running, to set the animation weights for the actor.
Parameter |
Description |
---|---|
SlotInfos |
Array of SlotInfos : pair |