DecompressPose

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h

Include

#include "Animation/AnimCompressionTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionTypes.cpp

Syntax

void DecompressPose
(
    FCompactPose & OutPose,
    const FCompressedAnimSequence & CompressedData,
    const FAnimExtractContext & ExtractionContext,
    USkeleton * Skeleton,
    float SequenceLength,
    EAnimInterpolationType Interpolation,
    bool bIsBakedAdditive,
    const TArray< FTransform > & RetargetTransforms,
    FName SourceName,
    const FRootMotionReset & RootMotionReset
)

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