EAnimSyncGroupScope

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Syntax

enum EAnimSyncGroupScope
{
    Local,
    Component,
}

Values

Name

Description

Local

Sync only with animations in the current instance (either main or linked instance)

Component

Sync with all animations in the main and linked instances of this skeletal mesh component.

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