Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
Include |
#include "Animation/AnimTypes.h" |
namespace EComponentType
{
enum Type
{
None = 0,
TranslationX,
TranslationY,
TranslationZ,
RotationX,
RotationY,
RotationZ,
Scale,
ScaleX,
ScaleY,
ScaleZ,
}
}
Name |
Description |
---|---|
None |
|
TranslationX |
|
TranslationY |
|
TranslationZ |
|
RotationX |
|
RotationY |
|
RotationZ |
|
Scale |
|
ScaleX |
|
ScaleY |
|
ScaleZ |
The transform component (attribute) to read from.