Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include |
#include "Animation/AnimationAsset.h" |
struct FAnimAssetTickContext
This structure is used to either advance or synchronize animation players.
Name | Description | ||
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MarkerTickContext |
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RootMotionMode |
The root motion mode of the owning AnimInstance. |
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RootMotionMovementParams |
Root Motion accumulated from this tick context. |
Name | Description | |
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FAnimAssetTickContext ( |
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FAnimAssetTickContext ( |
Name | Description | ||
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CanUseMarkerPosition() |
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ConvertToFollower() |
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float |
GetAnimationPositionRatio() |
Returns the synchronization point (normalized time; only legal to call if ticking a follower) |
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float |
GetDeltaTime() |
Return the delta time of the tick. |
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float |
GetLeaderDelta() |
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float |
GetPreviousAnimationPositionRatio() |
Returns the previous synchronization point (normalized time; only legal to call if ticking a follower) |
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InvalidateMarkerSync() |
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IsFollower() |
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IsLeader() |
Are we the leader of our sync group (or ungrouped)? |
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IsSingleAnimationContext() |
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SetAnimationPositionRatio ( |
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SetLeaderDelta ( |
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SetPreviousAnimationPositionRatio ( |
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ShouldGenerateNotifies() |