Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
Include |
#include "Animation/AnimBlueprintGeneratedClass.h" |
struct FBlendSpacePlayerRecord
Record of a blend space player's state.
Name | Description | ||
---|---|---|---|
|
TWeakObjectPtr<... |
BlendSpace |
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|
NodeID |
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|
float |
PositionX |
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|
float |
PositionY |
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|
float |
PositionZ |
Name | Description | |
---|---|---|
|
FBlendSpacePlayerRecord ( |