FBlendSpacePlayerRecord

Record of a blend space player's state.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h

Include

#include "Animation/AnimBlueprintGeneratedClass.h"

Syntax

struct FBlendSpacePlayerRecord

Remarks

Record of a blend space player's state.

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

BlendSpace

Public variable

int32

 

NodeID

Public variable

float

 

PositionX

Public variable

float

 

PositionY

Public variable

float

 

PositionZ

Constructors

Name Description

Public function

FBlendSpacePlayerRecord

(
    int32 InNodeID,
    UBlendSpaceBase* InBlendSpace,
    float InPositionX,
    float InPositionY,
    float InPositionZ
)

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