FAnimBlueprintFunction

Describes the input and output of an anim blueprint 'function'

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h

Include

#include "Animation/AnimClassInterface.h"

Syntax

struct FAnimBlueprintFunction

Remarks

Describes the input and output of an anim blueprint 'function'

Variables

Name Description

Public variable

bool

 

bImplemented

Whether this function is actually implemented by this class - it could just be a stub

Public variable

FName

 

Group

The group of the function

Public variable

TArray< FName >

 

InputPoseNames

The names of the input poses

Public variable

TArray< int32 >

 

InputPoseNodeIndices

Indices of the input nodes

Public variable

TArray< FStruct...

 

InputPoseNodeProperties

The properties of the input nodes, patched up during link

Public variable

TArray< FProper...

 

InputProperties

The input properties themselves

Public variable

FName

 

Name

The name of the function

Public variable

int32

 

OutputPoseNodeIndex

Index of the output node

Public variable

FStructProperty...

 

OutputPoseNodeProperty

The property of the output node, patched up during link

Constructors

Name Description

Public function

FAnimBlueprintFunction()

Public function

FAnimBlueprintFunction

(
    const FName& InName
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FAnimBlueprintFunction& InFu...
)

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