FAnimCurveBase::PostSerialize

To be able to use typedef'd types we need to serialize manually.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp

Syntax

void PostSerialize
(
    FArchive & Ar
)

Remarks

To be able to use typedef'd types we need to serialize manually.

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