Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h |
Include |
#include "Animation/AnimCurveCompressionCodec_UniformIndexable.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformIndexable.cpp |
FAnimCurveBufferAccess
(
const UAnimSequenceBase * InSequence,
USkeleton::AnimCurveUID InUID
)