Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include |
#include "Animation/AnimationAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
void TestMontageTickRecordForLeadership()
Checks the last tick record in the ActivePlayers array to see if we have a better leader for montage This is simple rule for higher weight becomes leader Only one from same sync group with highest weight will be leader