FAnimInstanceProxy::AddNativeStateExitBinding

Sets up a native state exit delegate from state with StateName, in the state machine with name MachineName.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

void AddNativeStateExitBinding
(
    const FName & MachineName,
    const FName & StateName,
    const FOnGraphStateChanged & NativeExitedDelegate,
    const FName & BindingName
)

Remarks

Sets up a native state exit delegate from state with StateName, in the state machine with name MachineName.

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