FAnimInstanceProxy::ClearObjects

Clear any UObjects we might be using.

Windows
MacOS
Linux

Override Hierarchy

FAnimInstanceProxy::ClearObjects()

FAnimSingleNodeInstanceProxy::ClearObjects()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

virtual void ClearObjects()

Remarks

Clear any UObjects we might be using. Called at the end of the post-evaluate phase. This is to ensure that objects are not used by anything apart from animation nodes. Please make sure to call the base implementation if this is overridden.

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