FAnimInstanceProxy::GetStateMachineInstanceDesc

Gets the runtime instance desc of the state machine specified by name

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

const FBakedAnimationStateMachine * GetStateMachineInstanceDesc
(
    FName MachineName
)

Remarks

Gets the runtime instance desc of the state machine specified by name

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