FAnimInstanceProxy::InitializeRootNode

Initialize the root node - split into a separate function for backwards compatibility (initialization order) reasons

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

void InitializeRootNode
(
    bool bInDeferRootNodeInitialization
)

Remarks

Initialize the root node - split into a separate function for backwards compatibility (initialization order) reasons

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