FAnimInstanceProxy::IsBeingDebugged

Whether the [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) this context refers to is currently being debugged in the editor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Syntax

bool IsBeingDebugged() const

Remarks

Whether the UAnimInstance this context refers to is currently being debugged in the editor

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