FAnimInstanceProxy::RegisterWatchedPose

Record pose for node of ID LinkID if it is currently being watched.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

void RegisterWatchedPose
(
    const FCompactPose & Pose,
    int32 LinkID
)

Remarks

Record pose for node of ID LinkID if it is currently being watched.

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