Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
struct FAnimNodeTracker
Utility container for tracking a stack of ancestor nodes by node type during graph traversal This is not an exhaustive list of all visited ancestors. During Update nodes must call FAnimationUpdateContext::TrackAncestor() to appear in the tracker.
Name | Description | ||
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Map |
Name | Description | ||
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CopyTopsOnly ( |
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GetKey() |
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NodeType ... |
Pop() |
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FAnimNode_Ba... |
Pop ( |
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Push ( |
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NodeType ... |
Top() |
Name |
Description |
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FKey |
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FMap |
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FNodeStack |