Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
bool IsLODEnabled
(
FAnimInstanceProxy * AnimInstanceProxy
)
Return true if enabled, otherwise, return false. This is utility function that can be used per node level