FAnimNode_Inertialization::ConsumeInertializationRequest

Consume Inertialization Request

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h

Include

#include "Animation/AnimNode_Inertialization.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_Inertialization.cpp

Syntax

virtual float ConsumeInertializationRequest
(
    FPoseContext & Context
)

Remarks

Consume Inertialization Request

Returns any pending inertialization request and removes it from future processing. Returns zero if there is no pending request. This function is virtual so that a derived class could optionally hook into other external sources of inertialization requests (for example from the owning actor for requests triggered from game code).

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