Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_LinkedAnimGraph.h |
Include |
#include "Animation/AnimNode_LinkedAnimGraph.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_LinkedAnimGraph.cpp |
void ReinitializeLinkedAnimInstance
(
const UAnimInstance * InOwningAnimInstance,
UAnimInstance * InNewAnimInstance
)
Re-create the linked instances for this node.