FAnimNode_StateMachine::UpdateTransitionStates

Helper function that will update the states associated with a transition.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h

Include

#include "Animation/AnimNode_StateMachine.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp

Syntax

void UpdateTransitionStates
(
    const FAnimationUpdateContext & Context,
    FAnimationActiveTransitionEntry & Transition
)

Remarks

Helper function that will update the states associated with a transition.

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