Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h |
Include |
#include "Animation/AnimSequenceDecompressionContext.h" |
struct FAnimSequenceDecompressionContext
Encapsulates decompression related data used by bone compression codecs.
Name | Description | ||
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AnimName |
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const ICompress... |
CompressedAnimData |
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Interpolation |
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float |
RelativePos |
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float |
SequenceLength |
Anim info. |
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float |
Time |
Name | Description | |
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FAnimSequenceDecompressionContext ( |