FAnimSequenceTrackContainer

These two always should go together, but it is not right now.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Syntax

struct FAnimSequenceTrackContainer

Remarks

These two always should go together, but it is not right now. I wonder in the future, we change all compressed to be inside as well, so they all stay together When remove tracks, it should be handled together

Variables

Name Description

Public variable

TArray< struct ...

 

AnimationTracks

Public variable

TArray< FName >

 

TrackNames

Functions

Name Description

Public function Const

int32

 

GetNum()

Public function

void

 

Initialize

(
    int32 NumNode
)

Public function

void

 

Initialize

(
    TArray< FName > InTrackNames
)

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