Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h |
Include |
#include "Animation/AnimSet.h" |
struct FAnimSetMeshLinkup
This is a mapping table between each bone in a particular skeletal mesh and the tracks of this animation set.
Name | Description | ||
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BoneToTrackTable |
Mapping table. |
Name | Description | ||
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|
BuildLinkup ( |
Reset this linkup and re-create between the provided skeletal mesh and anim set. |