FAnimSetMeshLinkup

This is a mapping table between each bone in a particular skeletal mesh and the tracks of this animation set.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h

Include

#include "Animation/AnimSet.h"

Syntax

struct FAnimSetMeshLinkup

Remarks

This is a mapping table between each bone in a particular skeletal mesh and the tracks of this animation set.

Variables

Name Description

Public variable

TArray< int32 >

 

BoneToTrackTable

Mapping table.

Functions

Name Description

Public function

void

 

BuildLinkup

(
    USkeletalMesh* InSkelMesh,
    UAnimSet* InAnimSet
)

Reset this linkup and re-create between the provided skeletal mesh and anim set.

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